OK messing with threads
I showed how to set up and run threads. But not how I was able to send code from my (most leet) in game console. Here is the console again for anyone who missed it Sending the code is actually really...
View ArticleWrapping lua errors and print function
So this is just a real quick post. I wanted to wrap all Lua output to my console so I did. Its pretty simple, although if your still using Lua 5.0 getting errors is different(and I’m guessing obsolete)...
View ArticleLua code injection
So remember when I was talking about a hot patching system for lua, which allows you to execute code in a running thread semi-permanently. Well I finished it, I didn’t get to do the way I had planned...
View ArticleNo more devving
OK so this whole thing is frozen till around late June early July. I have over a years worth of work to complete in 3 months(I was devving instead of doing school work). It really sucks since I was...
View ArticleFucking Youtube
So Get this Falco aka GyroVorbis uploaded some new vids, but cause of youtube being an ass they blocked the 3rd part for his use of the song “Love Shack”. This kind of copyright bullshit is getting...
View ArticleThe marine meets the PSP
So, I’ve been playing with my PSP, and decided to use MD5meshes and MD5anims for character models. The main reason is I wanted to see if the PSP can handle them. See the PSP does support bone matrices...
View ArticleShits gone down.
No, not in a bad way. I got a gig writing some network type software for a company. I can’t really say more than that. Pretty much all game related devving has stopped. When I get time I plan on...
View ArticleEnter the iTouch
So I finally got around to getting an iTouch, and I jailbroke it within 2 hours of having it, and now I have a choice; Do I learn ObjC or figure out how to make glue code so I can keep coding in...
View ArticleWhat’s been happening
So it’s been awhile (a really long while) since I posted anything about anything. Firstly, yeah I’ve been dicking around with the iphone sdk and stuff like that. I really don’t like Objective C though...
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